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Thread: BP Tools - Blueprint search a bit wonky

  1. #1

    BP Tools - Blueprint search a bit wonky

    For Xnih or Nuke....just noticed as I dig through the blueprints databes sometimes searches return no matches for things that exist in the database. Wondering if you are aware or if I'm inadvertently using some filter/toggle that's limiting me?

    eg. Defense Torpedoes - http://www.thedarkalliance.org/tools...?tab=bp&bp=591

    Yet when I type "Defense" into the search, no torps results are returned.

    Also, try typing in "Frost". I noticed while searching for the Frostburn, no results.



    Not a biggie, Just wondering.....

  2. #2
    Administrator
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    Interesting, I can verify the issue, not sure on the fix. It is a Nuke issue to fix on the code for that.

    Defense torps:
    Item Name: Defense Torpedoes 5 (draconian)
    Lab Level Required : 10 (Raw : 10)
    Item Name: Vortex Torpedoes D61-T (draconian)
    Vortex Torpedoes D61-T
    Light torpedoes designed for small craft.
    Lab Level Required : 1 (Raw : 1)
    The Defense Torp one doesn't have the name repeated, which probably means the data isn't on the object as the actual name and we're back filling it somehow.

    Frostburn Interceptor
    http://www.thedarkalliance.org/tools...p&bpq=&bp=1780

    Though with that one the desc is showing up.

    Very odd. I have one theory, will bounce it off Nuke.

  3. #3
    Cools, as long as I brought it to your attention. I'm not expecting a fix but it would be nice lol

    Just noticing and getting your response is enough for me...get's me little tidbits of info that show's how you set up the DB

  4. #4
    Administrator
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    Looking at it now... things have been not quite right since I changed the version format.... should be a quick fix though

  5. #5
    Administrator
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    Fixed...

    Was bad data in the blueprints table everything should be back to normal now.


    EDIT:

    Moved this post to the "bug reports" forum as well

  6. #6
    Quote Originally Posted by Nuke View Post
    Fixed...

    Was bad data in the blueprints table everything should be back to normal now.


    EDIT:

    Moved this post to the "bug reports" forum as well
    lol...you guys rock, thanks for that and for moving the thread to the appropriate forum, I feel refreshingly moderated :P

  7. #7
    Junior Member
    Join Date
    Oct 2015
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    7
    amazing thread....got lots of knowledge.

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